Infinity X Speed issues
Monday, July 23rd, 2007It seems rather odd to have speed issues already, but I’ve figured out why. I knew it had something to do with the minimaps I added, since that caused the fps (frames per second) to go down from 50-60 to 10-15. Yah, not good. At first thought it seems inconceivable for just two small parts to slow it down that much, but then I’m drawing tile per tile, so I’m drawing 64×64 (in other words 4096) tiles to create the minimap, and I do that twice. It still seems like a low number (knowing most recent games have 3d models each containing 10-20,000 polygons each), but it’s more than the 500-1000 I was thinking of. It’s been a while, so I’ve had some time to think of possible solutions, and I’ve come up with three (so far).
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